From 06998f15fd5ed273bb510bf54024a59c343b32c4 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Fri, 21 Mar 2025 19:43:00 -0400 Subject: [PATCH] Adding game_version to save files --- project.godot | 1 + save_load/resources/save_game_data_resource.gd | 1 + 2 files changed, 2 insertions(+) diff --git a/project.godot b/project.godot index cbfdbc4..76e9f90 100644 --- a/project.godot +++ b/project.godot @@ -11,6 +11,7 @@ config_version=5 [application] config/name="Skyblock" +config/version="0.0.1" run/main_scene="uid://cgx0nawwjjj7g" config/features=PackedStringArray("4.4", "Forward Plus") config/icon="res://icon.svg" diff --git a/save_load/resources/save_game_data_resource.gd b/save_load/resources/save_game_data_resource.gd index bf8f8df..fc7c193 100644 --- a/save_load/resources/save_game_data_resource.gd +++ b/save_load/resources/save_game_data_resource.gd @@ -4,4 +4,5 @@ class_name SaveGameDataResource extends Resource +@export var game_version: String = ProjectSettings.get_setting("application/config/version") @export var save_data_nodes: Array[Node3DDataResource]