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Minor cleanup

pull/1/head
Ryan Reed 1 month ago
parent
commit
0ac22814c6
1 changed files with 3 additions and 5 deletions
  1. +3
    -5
      scenes/blocks/dropped_block.gd

+ 3
- 5
scenes/blocks/dropped_block.gd View File

@ -3,15 +3,13 @@ extends Node3D
@export var block_tilt: float = 15.0 @export var block_tilt: float = 15.0
@export var bounce_height: float = 0.25
@export var bounce_duration: float = 1.0
#@export var bounce_height: float = 0.25
#@export var bounce_duration: float = 1.0
@export var spin_duration: float = 2.0 @export var spin_duration: float = 2.0
@export var block_size_scale: float = 0.25 @export var block_size_scale: float = 0.25
@onready var start_position: Vector3 = self.position @onready var start_position: Vector3 = self.position
var tween: Tween
func drop_block(block_id: String) -> void: func drop_block(block_id: String) -> void:
_create_block(block_id) _create_block(block_id)
@ -30,7 +28,7 @@ func _create_block(block_id: String) -> void:
block.collision_shape.disabled = true block.collision_shape.disabled = true
func _run_animation() -> void: func _run_animation() -> void:
tween = create_tween().set_loops()
var tween: Tween = create_tween().set_loops()
tween.tween_property( tween.tween_property(
self, self,
"rotation_degrees", "rotation_degrees",


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