From 0df41dfc3aab3278c13f1a0f2e46cd633ec85a59 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Thu, 27 Mar 2025 19:55:43 -0400 Subject: [PATCH] Correcting saving Player node --- resources/save_load_node_types/player_data_resource.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resources/save_load_node_types/player_data_resource.gd b/resources/save_load_node_types/player_data_resource.gd index 7a9d883..c2b7cfb 100644 --- a/resources/save_load_node_types/player_data_resource.gd +++ b/resources/save_load_node_types/player_data_resource.gd @@ -3,9 +3,9 @@ class_name PlayerDataResource extends Node3DDataResource -func _save_data(_node: Node3D) -> void: +func _save_data(node: Node3D) -> void: + super._save_data(node) # TODO: Save inventory or any other data - pass func _load_data(window: Window) -> void: