From 13c4781ee8ca8ce97a7dbaddb7feb3bc6325c73f Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Fri, 28 Mar 2025 15:50:13 -0400 Subject: [PATCH] Fixing loading non-Node3DDataResources --- addons/save_load_system/autoloads/save_game_manager.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/save_load_system/autoloads/save_game_manager.gd b/addons/save_load_system/autoloads/save_game_manager.gd index ecbfc13..d7ecbc7 100644 --- a/addons/save_load_system/autoloads/save_game_manager.gd +++ b/addons/save_load_system/autoloads/save_game_manager.gd @@ -244,8 +244,8 @@ func _on_apply_save() -> void: var root_node: Window = get_tree().root for resource: Resource in _loaded_save_resource.save_data_nodes: - if resource is Node3DDataResource: - (resource as Node3DDataResource)._load_data(root_node) + if resource is NodeDataResource: + (resource as NodeDataResource)._load_data(root_node) apply_complete.emit()