diff --git a/scenes/ui/pause_menu/saves_menu.gd b/scenes/ui/pause_menu/saves_menu.gd index 35527ca..8260b6c 100644 --- a/scenes/ui/pause_menu/saves_menu.gd +++ b/scenes/ui/pause_menu/saves_menu.gd @@ -34,6 +34,7 @@ func _on_create_save_button_pressed() -> void: await get_tree().create_timer(.150).timeout # A hack to allow time for UI to hide before taking screenshot SaveGameManager.create_save.emit(save_name) + pause_menu.open_menu.emit("") SignalManager.resume_game.emit() func _on_create_save_cancel_button_pressed() -> void: