From 1db4fe0831280dc8385e8e7dc31a44bc89f89ba9 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Sat, 8 Mar 2025 15:57:54 -0500 Subject: [PATCH] Fix speed while crouching and under a block but not holding crouch --- scenes/player/player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/player/player.gd b/scenes/player/player.gd index f97c285..ba5e18f 100644 --- a/scenes/player/player.gd +++ b/scenes/player/player.gd @@ -96,7 +96,7 @@ func set_is_running() -> void: is_running = false func set_movement_speed() -> void: - if is_crouching: + if is_crouching or ray_cast_crouch.is_colliding(): current_speed = crouch_speed elif is_running: current_speed = run_speed