From 2df15febad507c41fa89c9fbfb9d6cb8577c7aad Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Wed, 26 Mar 2025 21:07:08 -0400 Subject: [PATCH] Removing duplicate signal emit() --- save_load/autoloads/save_game_manager.gd | 2 -- 1 file changed, 2 deletions(-) diff --git a/save_load/autoloads/save_game_manager.gd b/save_load/autoloads/save_game_manager.gd index e97bf1a..1e2b290 100644 --- a/save_load/autoloads/save_game_manager.gd +++ b/save_load/autoloads/save_game_manager.gd @@ -145,8 +145,6 @@ func _load_game_resource(resource_filename: String) -> void: if resource is Node3DDataResource: (resource as Node3DDataResource)._load_data(root_node) - game_loaded.emit() - func _save_game_as_resource(resource_filename: String) -> void: if not _load_save_level_data_component(): return