diff --git a/save_load/ui/save_files_list.gd b/save_load/ui/save_files_list.gd index 0135c48..d3f36de 100644 --- a/save_load/ui/save_files_list.gd +++ b/save_load/ui/save_files_list.gd @@ -8,6 +8,7 @@ func _ready() -> void: SaveGameManager.refresh_saves_list.connect(_on_refresh_saves_list) refresh_saves_list() + ## Clear the SaveFilesList node of all saves and load most recent saves func refresh_saves_list() -> void: _clear_save_files_list()