From 40afee187bfa808b04a1222275bb7fe3ce3a0ea0 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Fri, 21 Mar 2025 18:02:59 -0400 Subject: [PATCH] Cleanup --- .../test_scene_save_data_manager_component.gd | 13 ------------- .../test_scene_save_data_manager_component.gd.uid | 1 - .../test_scene_save_data_manager_component.tscn | 6 ------ save_load/resources/scene_data_resource.gd | 2 -- 4 files changed, 22 deletions(-) delete mode 100644 save_load/components/test_scene_save_data_manager_component.gd delete mode 100644 save_load/components/test_scene_save_data_manager_component.gd.uid delete mode 100644 save_load/components/test_scene_save_data_manager_component.tscn diff --git a/save_load/components/test_scene_save_data_manager_component.gd b/save_load/components/test_scene_save_data_manager_component.gd deleted file mode 100644 index e3ebe65..0000000 --- a/save_load/components/test_scene_save_data_manager_component.gd +++ /dev/null @@ -1,13 +0,0 @@ -## Basically just load any saved data for the scene that already exists -## Attach this to any test scene to automatically load any data found -class_name TestSceneSaveDataManagerComponent -extends Node - - -func _ready() -> void: - call_deferred("load_test_scene") - - -func load_test_scene() -> void: - SaveGameManager.load_game() - print("Save Game Data Loaded") diff --git a/save_load/components/test_scene_save_data_manager_component.gd.uid b/save_load/components/test_scene_save_data_manager_component.gd.uid deleted file mode 100644 index d5f3a82..0000000 --- a/save_load/components/test_scene_save_data_manager_component.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://b763cjyd7t2ju diff --git a/save_load/components/test_scene_save_data_manager_component.tscn b/save_load/components/test_scene_save_data_manager_component.tscn deleted file mode 100644 index 7101ad6..0000000 --- a/save_load/components/test_scene_save_data_manager_component.tscn +++ /dev/null @@ -1,6 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://dftxu6qsgxyjb"] - -[ext_resource type="Script" uid="uid://b763cjyd7t2ju" path="res://save_load/components/test_scene_save_data_manager_component.gd" id="1_toc0k"] - -[node name="TestSceneSaveDataManagerComponent" type="Node"] -script = ExtResource("1_toc0k") diff --git a/save_load/resources/scene_data_resource.gd b/save_load/resources/scene_data_resource.gd index 5478518..d06fd00 100644 --- a/save_load/resources/scene_data_resource.gd +++ b/save_load/resources/scene_data_resource.gd @@ -25,6 +25,4 @@ func _load_data(window: Window) -> void: scene_node = scene_file_resource.instantiate() if parent_node != null and scene_node != null: - #scene_node.position = position - print("Loading Child: ", scene_node.name) parent_node.add_child(scene_node)