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Removing unnecessary function

pull/1/head
Ryan Reed 1 month ago
parent
commit
53dd7bb327
1 changed files with 0 additions and 4 deletions
  1. +0
    -4
      scenes/blocks/block.gd

+ 0
- 4
scenes/blocks/block.gd View File

@ -36,10 +36,6 @@ func hook() -> void:
func interact_left_click() -> void:
queue_free()
# TODO: Rename to something else
func interact_right_click() -> void:
EntityManager.create_block.emit("001", Vector3(5,5,5))
func release() -> void:
highlight_mesh.visible = false


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