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@ -4,9 +4,12 @@ |
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[ext_resource type="Script" uid="uid://bruuttf8j7wet" path="res://scenes/player/ray_cast_look.gd" id="2_dovo2"] |
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[ext_resource type="Script" uid="uid://bruuttf8j7wet" path="res://scenes/player/ray_cast_look.gd" id="2_dovo2"] |
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_tv3cd"] |
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_tv3cd"] |
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radius = 0.47 |
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height = 1.95 |
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yk0hw"] |
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yk0hw"] |
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height = 1.2 |
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radius = 0.2 |
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height = 0.89 |
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[node name="Player" type="CharacterBody3D"] |
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[node name="Player" type="CharacterBody3D"] |
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script = ExtResource("1_7sql3") |
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script = ExtResource("1_7sql3") |
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@ -33,4 +36,5 @@ debug_shape_custom_color = Color(0.753415, 4.77457e-05, 0.578804, 1) |
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script = ExtResource("2_dovo2") |
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script = ExtResource("2_dovo2") |
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[node name="RayCastCrouch" type="RayCast3D" parent="."] |
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[node name="RayCastCrouch" type="RayCast3D" parent="."] |
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target_position = Vector3(0, 2, 0) |
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editor_description = "Y should be just slightly higher than the height of the standing collision shape" |
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target_position = Vector3(0, 1.96, 0) |