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Change FOV while changing slider

pull/11/head
Ryan Reed 1 month ago
parent
commit
6e1b9ce754
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      scenes/ui/menus/settings_menu.gd

+ 1
- 1
scenes/ui/menus/settings_menu.gd View File

@ -21,6 +21,7 @@ func _on_enable_waila_toggled(toggled_on: bool) -> void:
#region Graphics Settings
func _on_fov_slider_changed(value: float) -> void:
fov_value_label.text = str(int(value))
Globals.graphics_fov_changed.emit(int(fov_slider.value))
func _on_graphics_apply_button_pressed() -> void:
var values: Array = resolution_input.text.split_floats("x")
@ -29,7 +30,6 @@ func _on_graphics_apply_button_pressed() -> void:
fullscreen_input.button_pressed,
vsync_input.button_pressed
)
Globals.graphics_fov_changed.emit(int(fov_slider.value))
#endregion
#region Audio Settings


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