From 73fe4fa6c7d16d2e5af72fc5305bc7ca4ad13b49 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Sat, 5 Apr 2025 13:44:43 -0400 Subject: [PATCH] fix: Autosaves not working if saves path does not exist --- addons/save_load_system/autoloads/save_game_manager.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/addons/save_load_system/autoloads/save_game_manager.gd b/addons/save_load_system/autoloads/save_game_manager.gd index ebdcaca..5419347 100644 --- a/addons/save_load_system/autoloads/save_game_manager.gd +++ b/addons/save_load_system/autoloads/save_game_manager.gd @@ -186,6 +186,7 @@ func _rotate_autosaves() -> void: var saves_dir = DirAccess.open(_save_game_settings.save_game_data_path) if saves_dir == null: DirAccess.make_dir_absolute(_save_game_settings.save_game_data_path) + saves_dir = DirAccess.open(_save_game_settings.save_game_data_path) var autosaves: Array[String] = [] for filename in saves_dir.get_files():