diff --git a/scenes/blocks/block.gd b/scenes/blocks/block.gd index e1b7730..077bb4d 100644 --- a/scenes/blocks/block.gd +++ b/scenes/blocks/block.gd @@ -7,7 +7,7 @@ enum Types { STONE, } -const Materials: Dictionary[Types, StandardMaterial3D] = { +var materials_map: Dictionary[Types, StandardMaterial3D] = { Types.DIRT: preload("res://assets/materials/dirt.tres"), Types.STONE: preload("res://assets/materials/stone.tres"), } @@ -23,7 +23,7 @@ func _ready() -> void: func apply_material() -> void: - material = Materials[type] + material = materials_map[type] func _apply_materials() -> void: for face: MeshInstance3D in block_faces.get_children():