From 77a9cc41616f06b7ffbc88d2266378b49d800bc6 Mon Sep 17 00:00:00 2001 From: Ryan Reed Date: Tue, 4 Mar 2025 10:54:16 -0500 Subject: [PATCH] Minore rename of Materials to materials_map --- scenes/blocks/block.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scenes/blocks/block.gd b/scenes/blocks/block.gd index e1b7730..077bb4d 100644 --- a/scenes/blocks/block.gd +++ b/scenes/blocks/block.gd @@ -7,7 +7,7 @@ enum Types { STONE, } -const Materials: Dictionary[Types, StandardMaterial3D] = { +var materials_map: Dictionary[Types, StandardMaterial3D] = { Types.DIRT: preload("res://assets/materials/dirt.tres"), Types.STONE: preload("res://assets/materials/stone.tres"), } @@ -23,7 +23,7 @@ func _ready() -> void: func apply_material() -> void: - material = Materials[type] + material = materials_map[type] func _apply_materials() -> void: for face: MeshInstance3D in block_faces.get_children():