diff --git a/addons/save_load_system/autoloads/save_game_manager.gd b/addons/save_load_system/autoloads/save_game_manager.gd index 59e4a62..2bb8e09 100644 --- a/addons/save_load_system/autoloads/save_game_manager.gd +++ b/addons/save_load_system/autoloads/save_game_manager.gd @@ -140,7 +140,6 @@ func _load_game_resource(resource_filename: String) -> void: load_error.emit("Failed to load save. File does not exist: %s" % save_game_file_path) return - _loaded_save_resource = SaveGameDataResource.new() _loaded_save_resource = ResourceLoader.load(save_game_file_path) if _loaded_save_resource == null: load_error.emit("Failed to load save. Unknown format? %s" % save_game_file_path)