diff --git a/scenes/ui/menus/pause_menu.gd b/scenes/ui/menus/pause_menu.gd index c95c6cc..9be0c5a 100644 --- a/scenes/ui/menus/pause_menu.gd +++ b/scenes/ui/menus/pause_menu.gd @@ -26,10 +26,5 @@ func _on_resume_button_pressed() -> void: func _on_settings_button_pressed() -> void: SignalManager.open_settings_menu.emit() - -func _on_load_game_pressed() -> void: - SaveGameManager.open_save_list_ui.emit() - -func _on_save_game_pressed() -> void: - # TODO +func _on_saves_button_pressed() -> void: SaveGameManager.open_save_list_ui.emit() diff --git a/scenes/ui/menus/pause_menu.tscn b/scenes/ui/menus/pause_menu.tscn index 949adb3..9b7974f 100644 --- a/scenes/ui/menus/pause_menu.tscn +++ b/scenes/ui/menus/pause_menu.tscn @@ -57,13 +57,9 @@ theme_override_constants/separation = 20 layout_mode = 2 text = "Resume" -[node name="SaveGame" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"] +[node name="SavesButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"] layout_mode = 2 -text = "Save Game" - -[node name="LoadGame" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"] -layout_mode = 2 -text = "Load Game" +text = "Saves" [node name="SettingsButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"] layout_mode = 2 @@ -74,7 +70,6 @@ layout_mode = 2 text = "Exit Game" [connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/ResumeButton" to="." method="_on_resume_button_pressed"] -[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/SaveGame" to="." method="_on_save_game_pressed"] -[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/LoadGame" to="." method="_on_load_game_pressed"] +[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/SavesButton" to="." method="_on_saves_button_pressed"] [connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/SettingsButton" to="." method="_on_settings_button_pressed"] [connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/ExitGameButton" to="." method="_on_exit_game_button_pressed"]