diff --git a/project.godot b/project.godot index 6ff7178..ad6ef23 100644 --- a/project.godot +++ b/project.godot @@ -109,11 +109,13 @@ crouch={ quickslot_next={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(189, 22),"global_position":Vector2(198, 68),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":46,"key_label":0,"unicode":46,"location":0,"echo":false,"script":null) ] } quickslot_previous={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(173, 17),"global_position":Vector2(182, 63),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":44,"key_label":0,"unicode":44,"location":0,"echo":false,"script":null) ] } open_inventory={