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Adding a (bad) leaves block with transparency

pull/1/head
Ryan Reed 1 month ago
parent
commit
b80c9037b6
5 changed files with 57 additions and 0 deletions
  1. +10
    -0
      assets/materials/leaves.tres
  2. BIN
      assets/textures/leaves.png
  3. +34
    -0
      assets/textures/leaves.png.import
  4. +1
    -0
      data_structure/db_items.gd
  5. +12
    -0
      resources/blocks/004_leaves.tres

+ 10
- 0
assets/materials/leaves.tres View File

@ -0,0 +1,10 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://d15n1p3spu3jg"]
[ext_resource type="Texture2D" uid="uid://goygbpyqhych" path="res://assets/textures/leaves.png" id="1_sli0o"]
[resource]
transparency = 1
albedo_texture = ExtResource("1_sli0o")
metallic_specular = 0.0
roughness = 0.0
texture_filter = 0

BIN
assets/textures/leaves.png View File

Before After
Width: 16  |  Height: 16  |  Size: 478 B

+ 34
- 0
assets/textures/leaves.png.import View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://goygbpyqhych"
path="res://.godot/imported/leaves.png-dc5e7d89c7c612161d39a0b5bf60a1ff.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/textures/leaves.png"
dest_files=["res://.godot/imported/leaves.png-dc5e7d89c7c612161d39a0b5bf60a1ff.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

+ 1
- 0
data_structure/db_items.gd View File

@ -17,4 +17,5 @@ func _init() -> void:
"001": preload("res://resources/blocks/001_dirt.tres"), "001": preload("res://resources/blocks/001_dirt.tres"),
"002": preload("res://resources/blocks/002_stone.tres"), "002": preload("res://resources/blocks/002_stone.tres"),
"003": preload("res://resources/blocks/003_wood.tres"), "003": preload("res://resources/blocks/003_wood.tres"),
"004": preload("res://resources/blocks/004_leaves.tres"),
} }

+ 12
- 0
resources/blocks/004_leaves.tres View File

@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="BlockResource" load_steps=3 format=3 uid="uid://4knt6o2ohku3"]
[ext_resource type="Material" uid="uid://d15n1p3spu3jg" path="res://assets/materials/leaves.tres" id="1_dbmit"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://data_structure/block.gd" id="3_kuops"]
[resource]
script = ExtResource("3_kuops")
material_east = ExtResource("1_dbmit")
id = "004"
name = "Leaves"
description = "Tree leaves"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"

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