Browse Source

Removing old menu scenes and renaming new menu

pull/21/head
Ryan Reed 1 month ago
parent
commit
d9bdcc87c3
16 changed files with 8 additions and 494 deletions
  1. +0
    -32
      scenes/ui/menus/pause_menu.gd
  2. +0
    -1
      scenes/ui/menus/pause_menu.gd.uid
  3. +0
    -75
      scenes/ui/menus/pause_menu.tscn
  4. +0
    -94
      scenes/ui/menus/settings_menu.gd
  5. +0
    -1
      scenes/ui/menus/settings_menu.gd.uid
  6. +0
    -283
      scenes/ui/menus/settings_menu.tscn
  7. +2
    -2
      scenes/ui/pause_menu/pause_menu.tscn
  8. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_file.gd
  9. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_file.gd.uid
  10. +1
    -1
      scenes/ui/pause_menu/saves_manager/save_file.tscn
  11. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_files_list.gd
  12. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_files_list.gd.uid
  13. +2
    -2
      scenes/ui/pause_menu/saves_manager/save_files_list.tscn
  14. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_load_ui.gd
  15. +0
    -0
      scenes/ui/pause_menu/saves_manager/save_load_ui.gd.uid
  16. +3
    -3
      scenes/ui/pause_menu/saves_manager/save_load_ui.tscn

+ 0
- 32
scenes/ui/menus/pause_menu.gd View File

@ -1,32 +0,0 @@
class_name PauseMenu
extends Panel
@export var save_load_ui: SaveLoadUI
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel") and self.visible:
hide_menu()
elif event.is_action_pressed("ui_cancel") and !self.visible:
show_menu()
func hide_menu() -> void:
SignalManager.close_pause_menu.emit()
func show_menu() -> void:
SignalManager.open_pause_menu.emit()
# Signals
func _on_exit_game_button_pressed() -> void:
get_tree().quit()
func _on_resume_button_pressed() -> void:
hide_menu()
func _on_settings_button_pressed() -> void:
SignalManager.open_settings_menu.emit()
func _on_saves_button_pressed() -> void:
save_load_ui.open_save_list.emit()

+ 0
- 1
scenes/ui/menus/pause_menu.gd.uid View File

@ -1 +0,0 @@
uid://d3ysjgxxmyqpw

+ 0
- 75
scenes/ui/menus/pause_menu.tscn View File

@ -1,75 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bopvfwcgnnawg"]
[ext_resource type="Theme" uid="uid://b5q8b0l6qp1dt" path="res://resources/pause_menu_theme.tres" id="1_6tw0m"]
[ext_resource type="Script" uid="uid://d3ysjgxxmyqpw" path="res://scenes/ui/menus/pause_menu.gd" id="2_0lmf7"]
[node name="PauseMenu" type="Panel"]
process_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_6tw0m")
script = ExtResource("2_0lmf7")
[node name="Background" type="ColorRect" parent="."]
custom_minimum_size = Vector2(400, 0)
layout_mode = 1
anchors_preset = 13
anchor_left = 0.5
anchor_right = 0.5
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.192157, 0.239216, 0.352941, 1)
[node name="MarginContainer" type="MarginContainer" parent="Background"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="MenuContainer" type="VBoxContainer" parent="Background/MarginContainer"]
layout_mode = 2
size_flags_horizontal = 4
theme_override_constants/separation = 20
[node name="Title" type="Label" parent="Background/MarginContainer/MenuContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 40
text = "Paused"
horizontal_alignment = 1
vertical_alignment = 1
[node name="ButtonsContainer" type="VBoxContainer" parent="Background/MarginContainer/MenuContainer"]
layout_mode = 2
size_flags_vertical = 6
theme_override_constants/separation = 20
[node name="ResumeButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"]
layout_mode = 2
text = "Resume"
[node name="SavesButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"]
layout_mode = 2
text = "Saves"
[node name="SettingsButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"]
layout_mode = 2
text = "Settings"
[node name="ExitGameButton" type="Button" parent="Background/MarginContainer/MenuContainer/ButtonsContainer"]
layout_mode = 2
text = "Exit Game"
[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/ResumeButton" to="." method="_on_resume_button_pressed"]
[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/SavesButton" to="." method="_on_saves_button_pressed"]
[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/SettingsButton" to="." method="_on_settings_button_pressed"]
[connection signal="pressed" from="Background/MarginContainer/MenuContainer/ButtonsContainer/ExitGameButton" to="." method="_on_exit_game_button_pressed"]

+ 0
- 94
scenes/ui/menus/settings_menu.gd View File

@ -1,94 +0,0 @@
class_name SettingsMenu
extends Panel
@export_group("Game Option Nodes")
@export var autosaves_input: CheckButton
@export var block_highlight_input: CheckButton
@export var held_block_ui_input: CheckButton
@export var quick_slots_ui_input: CheckButton
@export var screenshot_icon_input: CheckButton
@export var waila_input: CheckButton
@export_group("Graphics Settings Nodes")
@export var resolution_input: OptionButton
@export var fullscreen_input: CheckBox
@export var vsync_input: CheckBox
@export var fov_slider: HSlider
@export var fov_value_label: Label
func _ready() -> void:
apply_default_values()
## Sets the default values of all the inputs
func apply_default_values() -> void:
#region Game Options
autosaves_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_autosaves)
block_highlight_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_block_highlight)
held_block_ui_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_held_block)
quick_slots_ui_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_quickslots_ui)
screenshot_icon_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_save_screenshots)
waila_input.set_pressed_no_signal(GameSettingsManager.settings.game_options.enable_waila)
#endregion
#region Graphics Settings
# Changing the FOV value should trigger the value_changed signal which should update the camera and label automatically
fov_slider.value = GameSettingsManager.settings.graphics.fov
fullscreen_input.set_pressed_no_signal(GameSettingsManager.settings.graphics.fullscreen)
vsync_input.set_pressed_no_signal(GameSettingsManager.settings.graphics.vsync)
var current_resolution_index: int = resolution_input.get_item_index(GameSettingsManager.settings.graphics.resolution_id)
resolution_input.select(current_resolution_index)
#endregion
#region Game Settings
func _on_block_highlighting_toggled(toggled_on: bool) -> void:
GameSettingsManager.game_options_block_highlight_changed.emit(toggled_on)
func _on_held_block_ui_toggled(toggled_on: bool) -> void:
GameSettingsManager.game_options_held_block_ui_changed.emit(toggled_on)
func _on_quickslots_ui_toggled(toggled_on: bool) -> void:
GameSettingsManager.game_options_quickslots_ui_changed.emit(toggled_on)
func _on_enable_waila_toggled(toggled_on: bool) -> void:
GameSettingsManager.game_options_waila_changed.emit(toggled_on)
func _on_screenshot_icon_button_toggled(toggled_on: bool) -> void:
GameSettingsManager.game_options_screenshot_saves_changed.emit(toggled_on)
SaveGameManager.toggle_save_icon_generation.emit(toggled_on)
func _on_autosaves_button_toggled(toggled_on: bool) -> void:
if toggled_on:
SaveGameManager.enable_autosaves.emit()
else:
SaveGameManager.disable_autosaves.emit()
#endregion
#region Graphics Settings
func _on_fov_slider_changed(value: float) -> void:
fov_value_label.text = str(int(value))
GameSettingsManager.graphics_fov_changed.emit(int(fov_slider.value))
func _on_graphics_apply_button_pressed() -> void:
var values: Array = resolution_input.text.split_floats("x")
var id: int = resolution_input.get_selected_id()
GameSettingsManager.graphics_resolution_changed.emit(Vector2i(values[0], values[1]), id)
GameSettingsManager.graphics_fullscreen_changed.emit(fullscreen_input.button_pressed)
GameSettingsManager.graphics_vsync_changed.emit(vsync_input.button_pressed)
GameSettingsManager.apply_graphics_settings.emit()
#endregion
#region Audio Settings
#endregion
#region Input Settings
#endregion
func _on_close_button_pressed() -> void:
SignalManager.resume_game.emit()

+ 0
- 1
scenes/ui/menus/settings_menu.gd.uid View File

@ -1 +0,0 @@
uid://37ftrpj14msn

+ 0
- 283
scenes/ui/menus/settings_menu.tscn View File

@ -1,283 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://4bdgwwx27m71"]
[ext_resource type="Script" uid="uid://37ftrpj14msn" path="res://scenes/ui/menus/settings_menu.gd" id="1_qwcqe"]
[ext_resource type="Theme" uid="uid://b5q8b0l6qp1dt" path="res://resources/pause_menu_theme.tres" id="2_mhswj"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_80b2v"]
content_margin_left = 10.0
content_margin_top = 10.0
content_margin_right = 10.0
content_margin_bottom = 10.0
bg_color = Color(0, 0, 0, 0.27451)
corner_radius_top_left = 2
corner_radius_top_right = 2
corner_radius_bottom_right = 2
corner_radius_bottom_left = 2
[node name="SettingsMenu" type="Panel" node_paths=PackedStringArray("autosaves_input", "block_highlight_input", "held_block_ui_input", "quick_slots_ui_input", "screenshot_icon_input", "waila_input", "resolution_input", "fullscreen_input", "vsync_input", "fov_slider", "fov_value_label")]
process_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_qwcqe")
autosaves_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/Autosaves/CheckButton")
block_highlight_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/BlockHighlight/CheckButton")
held_block_ui_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/HeldBlockUI/CheckButton")
quick_slots_ui_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/QuickslotsUI/CheckButton")
screenshot_icon_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/ScreenshotIcon/CheckButton")
waila_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Game/Waila/CheckButton")
resolution_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Resolution/OptionButton")
fullscreen_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Fullscreen/CheckBox")
vsync_input = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Graphics/VSync/CheckBox")
fov_slider = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV/HSlider")
fov_value_label = NodePath("Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV/Value")
metadata/_edit_vertical_guides_ = [349.0]
[node name="Background" type="ColorRect" parent="."]
custom_minimum_size = Vector2(400, 0)
layout_mode = 1
anchors_preset = 13
anchor_left = 0.5
anchor_right = 0.5
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.192157, 0.239216, 0.352941, 1)
[node name="MarginContainer" type="MarginContainer" parent="Background"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="VBoxContainer" type="VBoxContainer" parent="Background/MarginContainer"]
layout_mode = 2
size_flags_horizontal = 4
theme_override_constants/separation = 20
[node name="Title" type="Label" parent="Background/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 40
text = "Settings"
horizontal_alignment = 1
[node name="TabContainer" type="TabContainer" parent="Background/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/side_margin = 0
theme_override_styles/panel = SubResource("StyleBoxFlat_80b2v")
current_tab = 0
clip_tabs = false
[node name="Game" type="VBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer"]
layout_mode = 2
metadata/_tab_index = 0
[node name="BlockHighlight" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/BlockHighlight"]
layout_mode = 2
size_flags_horizontal = 3
text = "Enable Block Highlighting"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/BlockHighlight"]
layout_mode = 2
button_pressed = true
[node name="Waila" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/Waila"]
layout_mode = 2
size_flags_horizontal = 3
text = "Enable Waila"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/Waila"]
layout_mode = 2
button_pressed = true
[node name="QuickslotsUI" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/QuickslotsUI"]
layout_mode = 2
size_flags_horizontal = 3
text = "Enable Quickslots UI"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/QuickslotsUI"]
layout_mode = 2
button_pressed = true
[node name="HeldBlockUI" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/HeldBlockUI"]
layout_mode = 2
size_flags_horizontal = 3
text = "Enable Player Held Block"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/HeldBlockUI"]
layout_mode = 2
button_pressed = true
[node name="ScreenshotIcon" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/ScreenshotIcon"]
layout_mode = 2
size_flags_horizontal = 3
tooltip_text = "Enable/Disable the taking of a screenshot to utilize as the save icon."
mouse_filter = 1
text = "Enable Save Screenshot"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/ScreenshotIcon"]
layout_mode = 2
tooltip_text = "Enable/Disable the taking of a screenshot to utilize as the save icon."
button_pressed = true
[node name="Autosaves" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/Autosaves"]
layout_mode = 2
size_flags_horizontal = 3
tooltip_text = "Enable/Disable the taking of a screenshot to utilize as the save icon."
mouse_filter = 1
text = "Enable Autosaves"
[node name="CheckButton" type="CheckButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Game/Autosaves"]
layout_mode = 2
tooltip_text = "Enable/Disable the taking of a screenshot to utilize as the save icon."
button_pressed = true
[node name="Graphics" type="VBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer"]
visible = false
layout_mode = 2
metadata/_tab_index = 1
[node name="Resolution" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Resolution"]
layout_mode = 2
size_flags_horizontal = 3
text = "Resolution"
[node name="OptionButton" type="OptionButton" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Resolution"]
layout_mode = 2
selected = 0
item_count = 6
popup/item_0/text = "1280x720"
popup/item_0/id = 0
popup/item_1/text = "1280x800"
popup/item_1/id = 4
popup/item_2/text = "1920x1080"
popup/item_2/id = 1
popup/item_3/text = "2560x1440"
popup/item_3/id = 2
popup/item_4/text = "3440x1440"
popup/item_4/id = 3
popup/item_5/text = "3840 x 2160"
popup/item_5/id = 5
[node name="Fullscreen" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Fullscreen"]
layout_mode = 2
size_flags_horizontal = 3
text = "Fullscreen"
[node name="CheckBox" type="CheckBox" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/Fullscreen"]
layout_mode = 2
[node name="VSync" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/VSync"]
layout_mode = 2
size_flags_horizontal = 3
text = "VSync"
[node name="CheckBox" type="CheckBox" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/VSync"]
layout_mode = 2
[node name="FOV" type="HBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
[node name="Label" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV"]
layout_mode = 2
size_flags_horizontal = 3
text = "FOV"
[node name="HSlider" type="HSlider" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV"]
layout_mode = 2
size_flags_horizontal = 3
min_value = 60.0
max_value = 120.0
value = 75.0
rounded = true
ticks_on_borders = true
[node name="Value" type="Label" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV"]
layout_mode = 2
text = "75"
[node name="HSeparator" type="HSeparator" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
theme_override_constants/separation = 20
[node name="CenterContainer" type="CenterContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics"]
layout_mode = 2
[node name="ApplyButton" type="Button" parent="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/CenterContainer"]
layout_mode = 2
text = "Apply/Save"
[node name="Audio" type="VBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer"]
visible = false
layout_mode = 2
metadata/_tab_index = 2
[node name="Inputs" type="VBoxContainer" parent="Background/MarginContainer/VBoxContainer/TabContainer"]
visible = false
layout_mode = 2
metadata/_tab_index = 3
[node name="BottomRow" type="MarginContainer" parent="Background"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -82.5
offset_top = -46.0
offset_right = 82.5
grow_horizontal = 2
grow_vertical = 0
theme_override_constants/margin_bottom = 10
[node name="CloseButton" type="Button" parent="Background/BottomRow"]
custom_minimum_size = Vector2(141, 36)
layout_mode = 2
theme = ExtResource("2_mhswj")
text = "Close Settings"
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/BlockHighlight/CheckButton" to="." method="_on_block_highlighting_toggled"]
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/Waila/CheckButton" to="." method="_on_enable_waila_toggled"]
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/QuickslotsUI/CheckButton" to="." method="_on_quickslots_ui_toggled"]
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/HeldBlockUI/CheckButton" to="." method="_on_held_block_ui_toggled"]
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/ScreenshotIcon/CheckButton" to="." method="_on_screenshot_icon_button_toggled"]
[connection signal="toggled" from="Background/MarginContainer/VBoxContainer/TabContainer/Game/Autosaves/CheckButton" to="." method="_on_autosaves_button_toggled"]
[connection signal="value_changed" from="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/FOV/HSlider" to="." method="_on_fov_slider_changed"]
[connection signal="pressed" from="Background/MarginContainer/VBoxContainer/TabContainer/Graphics/CenterContainer/ApplyButton" to="." method="_on_graphics_apply_button_pressed"]
[connection signal="pressed" from="Background/BottomRow/CloseButton" to="." method="_on_close_button_pressed"]

+ 2
- 2
scenes/ui/pause_menu/pause_menu.tscn View File

@ -4,9 +4,9 @@
[ext_resource type="Script" uid="uid://domfn2obgmavw" path="res://scenes/ui/pause_menu/pause_menu.gd" id="1_ugqbi"]
[ext_resource type="Theme" uid="uid://b5q8b0l6qp1dt" path="res://resources/pause_menu_theme.tres" id="2_0jq6q"]
[ext_resource type="Script" uid="uid://ccei1q7fb022x" path="res://scenes/ui/pause_menu/settings_menu.gd" id="2_ightw"]
[ext_resource type="PackedScene" uid="uid://cyxieflejsggu" path="res://scenes/ui/menus/saves_manager/save_files_list.tscn" id="4_c1aak"]
[ext_resource type="PackedScene" uid="uid://cyxieflejsggu" path="res://scenes/ui/pause_menu/saves_manager/save_files_list.tscn" id="4_c1aak"]
[ext_resource type="Script" uid="uid://di8dm3fdxfwo1" path="res://scenes/ui/pause_menu/saves_menu.gd" id="4_mym86"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/menus/saves_manager/save_file.tscn" id="5_mym86"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/pause_menu/saves_manager/save_file.tscn" id="5_mym86"]
[ext_resource type="Texture2D" uid="uid://ja8bc1h5x85o" path="res://assets/ui/save-normal.png" id="6_fjuhq"]
[ext_resource type="Texture2D" uid="uid://crqgyft4gfilt" path="res://assets/ui/save-pressed.png" id="7_uedyg"]
[ext_resource type="Texture2D" uid="uid://o3l0j53mgkan" path="res://assets/ui/save-hover.png" id="8_npsoq"]


scenes/ui/menus/saves_manager/save_file.gd → scenes/ui/pause_menu/saves_manager/save_file.gd View File


scenes/ui/menus/saves_manager/save_file.gd.uid → scenes/ui/pause_menu/saves_manager/save_file.gd.uid View File


scenes/ui/menus/saves_manager/save_file.tscn → scenes/ui/pause_menu/saves_manager/save_file.tscn View File

@ -2,7 +2,7 @@
[ext_resource type="StyleBox" uid="uid://biousyggn7iua" path="res://resources/save_file_panel_theme.tres" id="1_cqw77"]
[ext_resource type="Texture2D" uid="uid://cmq51cgasug81" path="res://assets/ui/folder-open-normal.png" id="1_k6haa"]
[ext_resource type="Script" uid="uid://dcfdyua5gwpw4" path="res://scenes/ui/menus/saves_manager/save_file.gd" id="2_5g2eu"]
[ext_resource type="Script" uid="uid://dcfdyua5gwpw4" path="res://scenes/ui/pause_menu/saves_manager/save_file.gd" id="2_5g2eu"]
[ext_resource type="Texture2D" uid="uid://blyryo60jydgi" path="res://assets/ui/folder-open-pressed.png" id="2_714lu"]
[ext_resource type="StyleBox" uid="uid://bwm315lqbbb87" path="res://resources/save_file_highlight_panel_theme.tres" id="3_om23c"]
[ext_resource type="Texture2D" uid="uid://by4w5ll3le7g6" path="res://assets/ui/folder-open-hover.png" id="3_ubfnn"]

scenes/ui/menus/saves_manager/save_files_list.gd → scenes/ui/pause_menu/saves_manager/save_files_list.gd View File


scenes/ui/menus/saves_manager/save_files_list.gd.uid → scenes/ui/pause_menu/saves_manager/save_files_list.gd.uid View File


scenes/ui/menus/saves_manager/save_files_list.tscn → scenes/ui/pause_menu/saves_manager/save_files_list.tscn View File

@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://cyxieflejsggu"]
[ext_resource type="Script" uid="uid://cqabj86bq8whn" path="res://scenes/ui/menus/saves_manager/save_files_list.gd" id="1_sh1p7"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/menus/saves_manager/save_file.tscn" id="2_kb5u8"]
[ext_resource type="Script" uid="uid://cqabj86bq8whn" path="res://scenes/ui/pause_menu/saves_manager/save_files_list.gd" id="1_sh1p7"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/pause_menu/saves_manager/save_file.tscn" id="2_kb5u8"]
[node name="SaveFilesList" type="VBoxContainer"]
clip_contents = true

scenes/ui/menus/saves_manager/save_load_ui.gd → scenes/ui/pause_menu/saves_manager/save_load_ui.gd View File


scenes/ui/menus/saves_manager/save_load_ui.gd.uid → scenes/ui/pause_menu/saves_manager/save_load_ui.gd.uid View File


scenes/ui/menus/saves_manager/save_load_ui.tscn → scenes/ui/pause_menu/saves_manager/save_load_ui.tscn View File

@ -1,8 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://dauchkhmnyk7n"]
[ext_resource type="Script" uid="uid://b6831eygibii7" path="res://scenes/ui/menus/saves_manager/save_load_ui.gd" id="1_lo08d"]
[ext_resource type="PackedScene" uid="uid://cyxieflejsggu" path="res://scenes/ui/menus/saves_manager/save_files_list.tscn" id="1_tqtxm"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/menus/saves_manager/save_file.tscn" id="2_6uxbh"]
[ext_resource type="Script" uid="uid://b6831eygibii7" path="res://scenes/ui/pause_menu/saves_manager/save_load_ui.gd" id="1_lo08d"]
[ext_resource type="PackedScene" uid="uid://cyxieflejsggu" path="res://scenes/ui/pause_menu/saves_manager/save_files_list.tscn" id="1_tqtxm"]
[ext_resource type="PackedScene" uid="uid://bb7poutsn4ex2" path="res://scenes/ui/pause_menu/saves_manager/save_file.tscn" id="2_6uxbh"]
[ext_resource type="Texture2D" uid="uid://ja8bc1h5x85o" path="res://assets/ui/save-normal.png" id="3_lo08d"]
[ext_resource type="Texture2D" uid="uid://crqgyft4gfilt" path="res://assets/ui/save-pressed.png" id="4_md7la"]
[ext_resource type="Texture2D" uid="uid://o3l0j53mgkan" path="res://assets/ui/save-hover.png" id="5_hmxxn"]

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