@ -14,7 +14,10 @@ My code tends to diverge quite heavily at times as I worked out better methods o
For instance, he went through a lot of work creating collision shapes for each block face and then using that to determine what face the player was looking at. However, I found the following basically removed any need for such complicated collision shapes and code:
For instance, he went through a lot of work creating collision shapes for each block face and then using that to determine what face the player was looking at. However, I found the following basically removed any need for such complicated collision shapes and code: