This moves from 6 MeshInstances (1 per-face) to a single MeshInstance3D with a single texture for all sides.
The old method worked but was unnecessary complicated.
This moves from 6 MeshInstances (1 per-face) to a single MeshInstance3D with a single texture for all sides.
The old method worked but was unnecessary complicated.
This moves from 6 MeshInstances (1 per-face) to a single MeshInstance3D with a single texture for all sides.
The old method worked but was unnecessary complicated.
Move to Single MeshInstance3Dto Move Blocks to Single MeshInstance3D 1 month ago09b95950b2
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