[gd_scene load_steps=6 format=3 uid="uid://cggiju8k3bkoc"] [ext_resource type="Script" uid="uid://b6xiwiwwbdapd" path="res://scenes/player/player.gd" id="1_rp718"] [ext_resource type="Script" uid="uid://bruuttf8j7wet" path="res://scenes/player/ray_cast_3d.gd" id="2_dovo2"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dovo2"] height = 1.95 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_gmlin"] radius = 0.2 height = 0.89 [sub_resource type="CapsuleMesh" id="CapsuleMesh_gmlin"] [node name="Player" type="CharacterBody3D"] script = ExtResource("1_rp718") [node name="CollisionShapeStanding" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.953133, 0) shape = SubResource("CapsuleShape3D_dovo2") [node name="CollisionShapeCrouching" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.536112, 0) shape = SubResource("CapsuleShape3D_gmlin") disabled = true [node name="MeshInstance" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.953133, 0) mesh = SubResource("CapsuleMesh_gmlin") [node name="Camera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8, 0) [node name="RayCastLook" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8, 0) target_position = Vector3(0, 0, -5) debug_shape_custom_color = Color(1, 0, 0, 1) script = ExtResource("2_dovo2") [node name="RayCastCrouch" type="RayCast3D" parent="."] editor_description = "Y should be just slightly higher than the height of the standing collision shape" target_position = Vector3(0, 1.96, 0) debug_shape_custom_color = Color(1, 0, 0, 1)