[gd_scene load_steps=6 format=3 uid="uid://mkfitwqnerku"] [ext_resource type="Script" uid="uid://c0jbvki2cylct" path="res://scenes/world/world.gd" id="1_6m72w"] [ext_resource type="PackedScene" uid="uid://cggiju8k3bkoc" path="res://scenes/player/player.tscn" id="2_sl2e5"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4rhad"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_dphjl"] sky_material = SubResource("ProceduralSkyMaterial_4rhad") [sub_resource type="Environment" id="Environment_sl2e5"] background_mode = 2 sky = SubResource("Sky_dphjl") tonemap_mode = 2 glow_enabled = true [node name="World" type="Node3D" node_paths=PackedStringArray("blocks_container", "dropped_items_container")] script = ExtResource("1_6m72w") blocks_container = NodePath("BlocksContainer") dropped_items_container = NodePath("DroppedItemsContainer") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_sl2e5") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true [node name="Player" parent="." instance=ExtResource("2_sl2e5")] [node name="BlocksContainer" type="Node3D" parent="."] [node name="DroppedItemsContainer" type="Node3D" parent="."]