[gd_scene load_steps=10 format=3 uid="uid://b8evbp40gnomt"] [ext_resource type="Script" uid="uid://buvqmrrtmxs2h" path="res://scenes/blocks/block.gd" id="1_7fut1"] [ext_resource type="Material" uid="uid://bgc6efqf8aiqo" path="res://assets/materials/block_highlight.tres" id="2_524ei"] [ext_resource type="Texture2D" uid="uid://dsvk3faenewrl" path="res://assets/textures/grass-block.png" id="3_qi7hx"] [ext_resource type="PackedScene" uid="uid://baki8rbf1ti0r" path="res://save_load/components/save_data_component.tscn" id="4_60een"] [ext_resource type="Resource" uid="uid://dfos8np8agysk" path="res://save_load/resources/node_types/block_data_resource.tres" id="5_60een"] [sub_resource type="BoxShape3D" id="BoxShape3D_n5naa"] [sub_resource type="BoxMesh" id="BoxMesh_7fut1"] material = ExtResource("2_524ei") size = Vector3(1.01, 1.01, 1.01) [sub_resource type="BoxMesh" id="BoxMesh_e15ke"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4e127"] albedo_texture = ExtResource("3_qi7hx") texture_filter = 0 [node name="Block" type="StaticBody3D"] script = ExtResource("1_7fut1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_n5naa") [node name="HighlightMesh" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("BoxMesh_7fut1") [node name="BlockMesh" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_e15ke") surface_material_override/0 = SubResource("StandardMaterial3D_4e127") [node name="SaveDataComponent" parent="." instance=ExtResource("4_60een")] save_data_resource = ExtResource("5_60een")