[gd_scene load_steps=5 format=3 uid="uid://c8dch55d3txns"] [ext_resource type="Texture2D" uid="uid://dsvk3faenewrl" path="res://assets/textures/grass-block.png" id="1_idwey"] [ext_resource type="Script" uid="uid://c2rjyhwln6bmh" path="res://scenes/blocks/block_mesh.gd" id="2_06oav"] [sub_resource type="BoxMesh" id="BoxMesh_idwey"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bqoxu"] albedo_texture = ExtResource("1_idwey") texture_filter = 0 [node name="BlockMesh" type="MeshInstance3D"] mesh = SubResource("BoxMesh_idwey") surface_material_override/0 = SubResource("StandardMaterial3D_bqoxu") script = ExtResource("2_06oav")