[gd_scene load_steps=10 format=3 uid="uid://dq6alec7d35gc"] [ext_resource type="Script" uid="uid://d2uws50yjvp6w" path="res://scenes/blocks/dropped_block.gd" id="1_y8usf"] [ext_resource type="Texture2D" uid="uid://dsvk3faenewrl" path="res://assets/textures/grass-block.png" id="4_jhjal"] [sub_resource type="Animation" id="Animation_kym7p"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("BlockMesh:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, -0.2, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("BlockMesh:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0, 0, 0.261799)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("BlockMesh:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0.25, 0.25, 0.25)] } [sub_resource type="Animation" id="Animation_50ggx"] resource_name = "start_animation" length = 2.0 loop_mode = 1 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("BlockMesh:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 1, 1.5, 2), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [Vector3(0, -0.2, 0), Vector3(0, -0.3, 0), Vector3(0, -0.2, 0), Vector3(0, -0.1, 0), Vector3(0, -0.2, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("BlockMesh:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(0, 0, 0.261799), Vector3(0, 6.28319, 0.261799)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("BlockMesh:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(0.25, 0.25, 0.25)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_kym7p"] _data = { &"RESET": SubResource("Animation_kym7p"), &"start_animation": SubResource("Animation_50ggx") } [sub_resource type="BoxShape3D" id="BoxShape3D_kkyxx"] [sub_resource type="BoxMesh" id="BoxMesh_e15ke"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4e127"] albedo_texture = ExtResource("4_jhjal") texture_filter = 0 [sub_resource type="SphereShape3D" id="SphereShape3D_5kft2"] radius = 1.0 [node name="DroppedBlock" type="RigidBody3D" node_paths=PackedStringArray("animation_player", "block_mesh", "pickup_area")] collision_layer = 4 script = ExtResource("1_y8usf") animation_player = NodePath("AnimationPlayer") block_mesh = NodePath("BlockMesh") pickup_area = NodePath("PickupArea") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_kym7p") } autoplay = "RESET" [node name="CollisionShape3D" type="CollisionShape3D" parent="."] visible = false shape = SubResource("BoxShape3D_kkyxx") [node name="BlockMesh" type="MeshInstance3D" parent="."] transform = Transform3D(0.241481, -0.0647047, 0, 0.0647047, 0.241481, 0, 0, 0, 0.25, 0, -0.2, 0) mesh = SubResource("BoxMesh_e15ke") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_4e127") [node name="PickupArea" type="Area3D" parent="."] transform = Transform3D(0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 0, 0, 1, 0, 0, 0) visible = false collision_layer = 4 collision_mask = 2 monitoring = false monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="PickupArea"] shape = SubResource("SphereShape3D_5kft2") [connection signal="body_entered" from="PickupArea" to="." method="_on_pickup_area_body_entered"]