A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="SceneDataResource" load_steps=2 format=3 uid="uid://duqhhi2nlic6n"]
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[ext_resource type="Script" uid="uid://bxr74kmjt6heh" path="res://addons/save_load_system/resources/scene_data_resource.gd" id="1_ihw72"]
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[resource]
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script = ExtResource("1_ihw72")
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global_position = Vector2(0, 0)
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node_path = NodePath("")
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parent_node_path = NodePath("")
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metadata/_custom_type_script = "uid://bxr74kmjt6heh"
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