A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="BlockResource" load_steps=3 format=3 uid="uid://cpddnknmxpohc"]
[ext_resource type="Material" uid="uid://cx7m27qa4ds4s" path="res://assets/materials/stone.tres" id="1_6chm7"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://resources/block_resource.gd" id="1_63t5s"]
[resource]
script = ExtResource("1_63t5s")
material_texture = ExtResource("1_6chm7")
id = "002"
name = "Stone"
amount = 0
description = "Block of stone"
item_texture = "uid://ct1iawpfkdf5l"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"