A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="BlockResource" load_steps=3 format=3 uid="uid://b50yyok6ddux4"]
[ext_resource type="Material" uid="uid://b4wrf3quiaa1b" path="res://assets/materials/grass.tres" id="1_n4fyn"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://resources/block_resource.gd" id="2_0urks"]
[resource]
script = ExtResource("2_0urks")
material_texture = ExtResource("1_n4fyn")
id = "005"
name = "Grass"
amount = 0
max_stack_size = 999
max_number_stacks = 0
description = "Block of grass and dirt"
item_texture = "uid://bgo4mb3atmbot"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"