A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="InventoryResource" load_steps=3 format=3 uid="uid://cnpw7y1csu774"]
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[ext_resource type="Script" uid="uid://becun6dj78v8d" path="res://resources/inventory_resource.gd" id="1_o2th4"]
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[ext_resource type="Script" uid="uid://bdx4q355l5ugl" path="res://resources/db_item_resource.gd" id="1_udg6i"]
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[resource]
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script = ExtResource("1_o2th4")
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inventory = Array[ExtResource("1_udg6i")]([])
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max_stack_size = 999
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metadata/_custom_type_script = "uid://becun6dj78v8d"
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