A Minecraft style clone in Godot
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[gd_scene load_steps=6 format=3 uid="uid://rfknvv8b0d4i"]
[ext_resource type="Texture2D" uid="uid://bsfqsslfq53dn" path="res://assets/ui/spinner-clockwise.png" id="1_2tr78"]
[ext_resource type="Script" uid="uid://db0pkuhbcmfkb" path="res://scenes/ui/autosave_notification.gd" id="1_rdcu1"]
[sub_resource type="Animation" id="Animation_y220t"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Icon/TextureRect:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_uegxj"]
resource_name = "spin"
loop_mode = 1
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Icon/TextureRect:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.28319]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_4kltc"]
_data = {
&"RESET": SubResource("Animation_y220t"),
&"spin": SubResource("Animation_uegxj")
}
[node name="AutosaveNotification" type="MarginContainer" node_paths=PackedStringArray("animation_player")]
process_mode = 3
z_index = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -164.0
offset_bottom = 60.0
grow_horizontal = 0
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
script = ExtResource("1_rdcu1")
animation_player = NodePath("AnimationPlayer")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 2
[node name="Icon" type="Control" parent="HBoxContainer"]
custom_minimum_size = Vector2(40, 40)
layout_mode = 2
[node name="TextureRect" type="TextureRect" parent="HBoxContainer/Icon"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 40.0
pivot_offset = Vector2(20, 20)
texture = ExtResource("1_2tr78")
expand_mode = 3
[node name="Label" type="Label" parent="HBoxContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(0.944248, 0.414786, 0.141556, 1)
theme_override_colors/font_outline_color = Color(1, 1, 1, 1)
text = "Autosaving..."
vertical_alignment = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../HBoxContainer")
libraries = {
&"": SubResource("AnimationLibrary_4kltc")
}
autoplay = "spin"