A Minecraft style clone in Godot
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[gd_resource type="Curve" format=3 uid="uid://ds0dqy41plskw"]
[resource]
_data = [Vector2(0.2, 0), 0.0, 0.0, 0, 0, Vector2(0.3, 1), 0.0, 0.0, 0, 0, Vector2(0.7, 1), 0.0, 0.0, 0, 0, Vector2(0.8, 0), 0.0, 0.0, 0, 0]
point_count = 4