A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="InventoryResource" load_steps=3 format=3 uid="uid://cnpw7y1csu774"]
[ext_resource type="Script" uid="uid://becun6dj78v8d" path="res://resources/inventory_resource.gd" id="1_o2th4"]
[ext_resource type="Script" uid="uid://bdx4q355l5ugl" path="res://resources/db_item_resource.gd" id="1_udg6i"]
[resource]
script = ExtResource("1_o2th4")
inventory = Array[ExtResource("1_udg6i")]([])
max_stack_size = 999
metadata/_custom_type_script = "uid://becun6dj78v8d"