A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="BlockResource" load_steps=4 format=3 uid="uid://bvudydis6w27b"]
[ext_resource type="Material" uid="uid://bnqiumcb3ixan" path="res://assets/materials/wood_ends.tres" id="1_1n8h6"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://resources/block_resource.gd" id="2_1n8h6"]
[ext_resource type="Material" uid="uid://h0naiw6swfkl" path="res://assets/materials/wood_side.tres" id="2_o823h"]
[resource]
script = ExtResource("2_1n8h6")
material_east = ExtResource("2_o823h")
material_west = ExtResource("2_o823h")
material_north = ExtResource("2_o823h")
material_south = ExtResource("2_o823h")
material_top = ExtResource("1_1n8h6")
material_bottom = ExtResource("1_1n8h6")
id = "003"
name = "Wood"
description = "Wood log"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"