A Minecraft style clone in Godot
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Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 1 month ago
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save_file.gd Reworking signals for clarity and ease of use 1 month ago
save_file.gd.uid Moving Saves UI out of save_load (specific to each project) 1 month ago
save_file.tscn Moving Save/Load system to a plugin/addon 1 month ago
save_files_list.gd Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago
save_files_list.gd.uid Moving Saves UI out of save_load (specific to each project) 1 month ago
save_files_list.tscn Moving Saves UI out of save_load (specific to each project) 1 month ago
save_load_ui.gd Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 1 month ago
save_load_ui.gd.uid Moving Saves UI out of save_load (specific to each project) 1 month ago
save_load_ui.tscn Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago