A Minecraft style clone in Godot
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Ryan Reed af0fc8d3fa fix: Set grass item texture 4 months ago
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blocks fix: Set grass item texture 4 months ago
game_settings Replacing Fullscreen with Window Mode 4 months ago
inventory wip: Reworked Quickslots and wired up inventory 4 months ago
items feat: Add initial ItemResource type and basic torch 4 months ago
save_load_node_types Adding DroppedBlockDataResource for saving dropped block positions 4 months ago
world feat: Update default night/day colors and time of day 4 months ago
block_resource.gd Renaming ItemResource to DBItemResource 4 months ago
block_resource.gd.uid Moving DBItems from singleton to autoload 5 months ago
db_item_resource.gd wip: Reworking how inventory is generated (still non-functional) 4 months ago
db_item_resource.gd.uid Renaming ItemResource to DBItemResource 4 months ago
inventory_resource.gd wip: Reworking how inventory is generated (still non-functional) 4 months ago
inventory_resource.gd.uid Initial inventory work 5 months ago
item_resource.gd feat: Add initial ItemResource type and basic torch 4 months ago
item_resource.gd.uid feat: Add initial ItemResource type and basic torch 4 months ago
pause_menu_theme.tres Moving to a common theme for all menus 4 months ago
save_file_highlight_panel_theme.tres Adding missing resources after move 4 months ago
save_file_panel_theme.tres Adding missing resources after move 4 months ago