A Minecraft style clone in Godot
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 

47 lines
1.6 KiB

[gd_scene load_steps=4 format=3 uid="uid://dcr25y1lw4wjp"]
[ext_resource type="Script" uid="uid://dybecq130mxhn" path="res://scenes/ui/inventory/inventory.gd" id="1_s6ek7"]
[ext_resource type="Resource" uid="uid://cnpw7y1csu774" path="res://resources/inventory/player_inventory_empty.tres" id="2_avmd0"]
[ext_resource type="PackedScene" uid="uid://boueuk2hnfvg" path="res://scenes/ui/inventory/item_rect.tscn" id="3_xeaml"]
[node name="Inventory" type="Control" node_paths=PackedStringArray("grid_container")]
process_mode = 3
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_s6ek7")
inventory_resource = ExtResource("2_avmd0")
item_rect_scene = ExtResource("3_xeaml")
grid_container = NodePath("Background/MarginContainer/VBoxContainer/GridContainer")
[node name="Background" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MarginContainer" type="MarginContainer" parent="Background"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="VBoxContainer" type="VBoxContainer" parent="Background/MarginContainer"]
layout_mode = 2
[node name="GridContainer" type="GridContainer" parent="Background/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/h_separation = 256
theme_override_constants/v_separation = 256
columns = 4