A Minecraft style clone in Godot
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Ryan Reed 81ea30fd49 Using select_next_item() and select_previous_item() 3 months ago
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blocks Moving away from instantiated block to ensure not including within save data 3 months ago
player Getting loading working, moving player to spawn, and adding signal clearing the world 3 months ago
ui Using select_next_item() and select_previous_item() 3 months ago
world Adding glass block 3 months ago