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[gd_scene load_steps=4 format=3 uid="uid://boueuk2hnfvg"]
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[ext_resource type="Texture2D" uid="uid://dknv7amroftm8" path="res://assets/godot-icon.svg" id="1_o0kom"]
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[ext_resource type="Script" uid="uid://cknl6i0jce5jr" path="res://scenes/ui/inventory/item_rect.gd" id="1_oderi"]
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[sub_resource type="LabelSettings" id="LabelSettings_oderi"]
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outline_size = 3
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outline_color = Color(0, 0, 0, 1)
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[node name="ItemRect" type="Panel" node_paths=PackedStringArray("amount_label", "item_texture")]
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custom_minimum_size = Vector2(64, 64)
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offset_right = 64.0
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offset_bottom = 64.0
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script = ExtResource("1_oderi")
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amount_label = NodePath("AmountLabel")
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item_texture = NodePath("ItemTexture")
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metadata/_edit_use_anchors_ = true
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[node name="ItemTexture" type="TextureRect" parent="."]
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texture_filter = 1
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layout_mode = 0
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offset_right = 64.0
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offset_bottom = 64.0
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texture = ExtResource("1_o0kom")
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expand_mode = 1
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stretch_mode = 4
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[node name="AmountLabel" type="Label" parent="."]
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layout_mode = 1
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anchors_preset = 3
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -40.0
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offset_top = -23.0
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offset_right = -3.0
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grow_horizontal = 0
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grow_vertical = 0
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text = "x100"
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label_settings = SubResource("LabelSettings_oderi")
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