A Minecraft style clone in Godot
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Ryan Reed 943b44c646 config: Update testing inventory with high amounts and additional blocks 2 months ago
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blocks Adding glass block 3 months ago
game_settings Replacing Fullscreen with Window Mode 3 months ago
inventory config: Update testing inventory with high amounts and additional blocks 2 months ago
items feat: Add initial ItemResource type and basic torch 2 months ago
save_load_node_types Adding DroppedBlockDataResource for saving dropped block positions 3 months ago
world feat: Update default night/day colors and time of day 2 months ago
block_resource.gd Renaming ItemResource to DBItemResource 3 months ago
block_resource.gd.uid Moving DBItems from singleton to autoload 3 months ago
db_item_resource.gd fix: default item_texture value 2 months ago
db_item_resource.gd.uid Renaming ItemResource to DBItemResource 3 months ago
inventory_resource.gd Renaming ItemResource to DBItemResource 3 months ago
inventory_resource.gd.uid Initial inventory work 3 months ago
item_resource.gd feat: Add initial ItemResource type and basic torch 2 months ago
item_resource.gd.uid feat: Add initial ItemResource type and basic torch 2 months ago
pause_menu_theme.tres Moving to a common theme for all menus 3 months ago
save_file_highlight_panel_theme.tres Adding missing resources after move 3 months ago
save_file_panel_theme.tres Adding missing resources after move 3 months ago