A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="BlockResource" load_steps=2 format=3 uid="uid://bu0yoee1rs1se"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://data_structure/block.gd" id="1_ljghb"]
[resource]
script = ExtResource("1_ljghb")
id = "001"
name = "Dirt"
description = "Block of dirt"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"