A Minecraft style clone in Godot
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[gd_scene load_steps=2 format=3 uid="uid://c3pqilb6yh5kc"]
[ext_resource type="Script" uid="uid://c7x2qvyu62230" path="res://save_load/components/save_level_data_component.gd" id="1_exguq"]
[node name="SaveLevelDataComponent" type="Node"]
script = ExtResource("1_exguq")