A Minecraft style clone in Godot
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 

44 lines
2.0 KiB

[gd_scene load_steps=11 format=3 uid="uid://58cvwtpnkq8r"]
[ext_resource type="Script" uid="uid://odh7sbmaku32" path="res://scenes/world/day_night_cycle_component.gd" id="1_xc0aj"]
[ext_resource type="Gradient" uid="uid://bgsedjexjylfr" path="res://resources/world/moon_color_gradient.tres" id="2_65gyo"]
[ext_resource type="Curve" uid="uid://cmmbliff4tja2" path="res://resources/world/moon_intensity_curve.tres" id="3_bdvt6"]
[ext_resource type="Gradient" uid="uid://chetnl1mrww83" path="res://resources/world/sun_color_gradient.tres" id="4_yeijk"]
[ext_resource type="Curve" uid="uid://ds0dqy41plskw" path="res://resources/world/sun_intensity_curve.tres" id="5_wylv2"]
[ext_resource type="Gradient" uid="uid://d0cpq2rok3jsi" path="res://resources/world/sky_top_color_gradient.tres" id="6_ckt1h"]
[ext_resource type="Gradient" uid="uid://dvpnjt66dtk46" path="res://resources/world/sky_horizon_color_gradient.tres" id="7_03v7x"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4rhad"]
[sub_resource type="Sky" id="Sky_dphjl"]
sky_material = SubResource("ProceduralSkyMaterial_4rhad")
[sub_resource type="Environment" id="Environment_sl2e5"]
background_mode = 2
sky = SubResource("Sky_dphjl")
tonemap_mode = 2
glow_enabled = true
[node name="DayNightCycleComponent" type="Node3D" node_paths=PackedStringArray("environment", "sun", "moon")]
script = ExtResource("1_xc0aj")
moon_color = ExtResource("2_65gyo")
moon_intensity = ExtResource("3_bdvt6")
sun_color = ExtResource("4_yeijk")
sun_intensity = ExtResource("5_wylv2")
sky_top_color = ExtResource("6_ckt1h")
sky_horizon_color = ExtResource("7_03v7x")
ground_bottom_color = ExtResource("6_ckt1h")
ground_horizon_color = ExtResource("7_03v7x")
environment = NodePath("WorldEnvironment")
sun = NodePath("Sun")
moon = NodePath("Moon")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_sl2e5")
[node name="Sun" type="DirectionalLight3D" parent="."]
shadow_enabled = true
[node name="Moon" type="DirectionalLight3D" parent="."]
shadow_enabled = true
sky_mode = 1