A Minecraft style clone in Godot
 

11 lines
431 B

class_name BlockResource
extends ItemResource
## East material is also the default material if not provided
@export var material_east: StandardMaterial3D = null
@export var material_west: StandardMaterial3D = null
@export var material_north: StandardMaterial3D = null
@export var material_south: StandardMaterial3D = null
@export var material_top: StandardMaterial3D = null
@export var material_bottom: StandardMaterial3D = null