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@ -100,7 +100,6 @@ func process_generation() -> void: |
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## Create the cell using the rendering server |
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func create_cell(pos: Vector2) -> RID: |
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var world_size = world.size() |
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if world[pos.x][pos.y] is RID: return world[pos.x][pos.y] |
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var rs = RenderingServer |
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