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					@ -23,7 +23,7 @@ enum CellStates { | 
				
			
			
		
	
		
			
				
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					@onready var generation_seed: LineEdit = $UI/WorldGeneration/VBoxContainer/Seed/Input | 
				
			
			
		
	
		
			
				
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					@onready var generation_world_size_x: LineEdit = $UI/WorldGeneration/VBoxContainer/WorldSize/Input_x | 
				
			
			
		
	
		
			
				
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					@onready var generation_world_size_y: LineEdit = $UI/WorldGeneration/VBoxContainer/WorldSize/Input_y | 
				
			
			
		
	
		
			
				
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					@onready var gneration_cell_size_x: LineEdit = $UI/WorldGeneration/VBoxContainer/CellSize/Input_x | 
				
			
			
		
	
		
			
				
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					@onready var generation_cell_size_x: LineEdit = $UI/WorldGeneration/VBoxContainer/CellSize/Input_x | 
				
			
			
		
	
		
			
				
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					@onready var gneration_cell_size_y: LineEdit = $UI/WorldGeneration/VBoxContainer/CellSize/Input_y | 
				
			
			
		
	
		
			
				
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					## Other | 
				
			
			
		
	
	
		
			
				
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					@ -70,8 +70,8 @@ func update_generation_ui() -> void: | 
				
			
			
		
	
		
			
				
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							generation_seed.text = str(randi()) | 
				
			
			
		
	
		
			
				
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						generation_world_size_x.text = str(world_size.x) | 
				
			
			
		
	
		
			
				
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						generation_world_size_y.text = str(world_size.y) | 
				
			
			
		
	
		
			
				
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						gneration_cell_size_x.text = str(cell_size.x) | 
				
			
			
		
	
		
			
				
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						gneration_cell_size_x.text = str(cell_size.y) | 
				
			
			
		
	
		
			
				
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						generation_cell_size_x.text = str(cell_size.x) | 
				
			
			
		
	
		
			
				
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						generation_cell_size_x.text = str(cell_size.y) | 
				
			
			
		
	
		
			
				
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					# | 
				
			
			
		
	
	
		
			
				
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					@ -205,7 +205,7 @@ func _on_run_button_pressed() -> void: | 
				
			
			
		
	
		
			
				
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						else: | 
				
			
			
		
	
		
			
				
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							world_seed = int(generation_seed.text) | 
				
			
			
		
	
		
			
				
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						world_size = Vector2(int(generation_world_size_x.text), int(generation_world_size_y.text)) | 
				
			
			
		
	
		
			
				
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						cell_size = Vector2(int(gneration_cell_size_x.text), int(gneration_cell_size_x.text)) | 
				
			
			
		
	
		
			
				
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						cell_size = Vector2(int(generation_cell_size_x.text), int(generation_cell_size_x.text)) | 
				
			
			
		
	
		
			
				
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						debug_ui.visible = true | 
				
			
			
		
	
		
			
				
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						generation_ui.visible = false | 
				
			
			
		
	
	
		
			
				
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