|  |  | @ -200,7 +200,7 @@ func generate_world() -> void: | 
			
		
	
		
			
				
					|  |  |  | cell_states.append([]) | 
			
		
	
		
			
				
					|  |  |  | cell_states[x].resize(world_size.x) | 
			
		
	
		
			
				
					|  |  |  | for y in range(world_size.y): | 
			
		
	
		
			
				
					|  |  |  | var is_alive: int = randi_range(0, 1) | 
			
		
	
		
			
				
					|  |  |  | var is_alive: int = randi_range(CellStates.DEAD, CellStates.ALIVE) | 
			
		
	
		
			
				
					|  |  |  | total_living += is_alive | 
			
		
	
		
			
				
					|  |  |  | cell_states[x][y] = is_alive | 
			
		
	
		
			
				
					|  |  |  | cell_ids[x][y] = create_cell(Vector2(x, y), bool(is_alive)) | 
			
		
	
	
		
			
				
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