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ryanreed
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Skyblock
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Adding game_version to save files
pull/7/head
Ryan Reed
1 month ago
parent
1538eb2ff5
commit
06998f15fd
2 changed files
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+1
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project.godot
+1
-0
save_load/resources/save_game_data_resource.gd
+ 1
- 0
project.godot
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@ -11,6 +11,7 @@ config_version=5
[application]
config/name="Skyblock"
config/version="0.0.1"
run/main_scene="uid://cgx0nawwjjj7g"
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
+ 1
- 0
save_load/resources/save_game_data_resource.gd
View File
@ -4,4 +4,5 @@ class_name SaveGameDataResource
extends
Resource
@
export
var
game_version
:
String
=
ProjectSettings
.
get_setting
(
"
application/config/version
"
)
@
export
var
save_data_nodes
:
Array
[
Node3DDataResource
]
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