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Removing unnecessary load

pull/15/head
Ryan Reed 3 months ago
parent
commit
1d35160600
1 changed files with 0 additions and 3 deletions
  1. +0
    -3
      save_load/autoloads/save_game_manager.gd

+ 0
- 3
save_load/autoloads/save_game_manager.gd View File

@ -30,9 +30,6 @@ func _ready() -> void:
create_save_file.connect(_save_game_as_resource)
load_save_file.connect(_load_game_resource)
_load_save_level_data_component()
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("quick_save"):
quick_save_game()


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